# Developer Platform

<h2 align="center">Occlusionn Asset Documentation</h2>

<p align="center">Welcome to the official Occlusionn documentation. Your guide to mastering our tools and workflows.</p>

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td><h4><i class="fa-table-cells">:table-cells:</i></h4></td><td><strong>MESH COLLIDER OPTIMIZER – Advanced Animation Collider &#x26; BlendShape Colliders</strong></td><td>A powerful Unity Editor tool that automatically analyzes, optimizes, and rebuilds Mesh Colliders in a few clicks</td><td><a href="/spaces/pBgVkVxOGufL1cAZlCCE/pages/do2aLhw5gznDRmcjzpDB">/spaces/pBgVkVxOGufL1cAZlCCE/pages/do2aLhw5gznDRmcjzpDB</a></td><td><a href="/files/NpSuA1t44uBZ33tB8N04">/files/NpSuA1t44uBZ33tB8N04</a></td></tr><tr><td><h4><i class="fa-note-sticky">:note-sticky:</i></h4></td><td><strong>DECAL COLLIDER – Ultimate Runtime Mesh &#x26; Collision Decals</strong></td><td>One-click mesh &#x26; physics for decals, alpha-trimmed, runtime API, all render pipelines.</td><td><a href="https://occlusionn.gitbook.io/docs/documentation/decal-shader/quickstart">https://occlusionn.gitbook.io/docs/documentation/decal-shader/quickstart</a></td><td><a href="/files/Jh3KOGnGT1bf3E619rdC">/files/Jh3KOGnGT1bf3E619rdC</a></td></tr><tr><td><h4><i class="fa-rectangle-terminal">:rectangle-terminal:</i></h4></td><td><strong>DEBUG FILTER – Advanced Log &#x26; Debug Management</strong></td><td>A centralized Unity Editor tool that scans, filters, and cleans all Debug.Log, Warning, Error, and Assert calls across your entire project with one click.</td><td><a href="https://occlusionn.gitbook.io/docs/documentation/debug-filter/quickstart">https://occlusionn.gitbook.io/docs/documentation/debug-filter/quickstart</a></td><td><a href="/files/j6HGt8EviUUBwHQdDGto">/files/j6HGt8EviUUBwHQdDGto</a></td></tr><tr><td><h4><i class="fa-folders">:folders:</i></h4></td><td><strong>ASSET ORGANIZER – Ultimate Project Window Sorting</strong></td><td>Asset Organizer is a powerful Unity tool that organizes, sorts, and manages your Project Window in a few clicks reducing clutter, improving speed, and streamlining your workflow.</td><td><a href="/spaces/pBgVkVxOGufL1cAZlCCE/pages/MeKIwvtHW65KGBiFqwwr">/spaces/pBgVkVxOGufL1cAZlCCE/pages/MeKIwvtHW65KGBiFqwwr</a></td><td><a href="/files/vQjN93j2vmtOaSajvfnr">/files/vQjN93j2vmtOaSajvfnr</a></td></tr><tr><td><h4><i class="fa-arrows-repeat">:arrows-repeat:</i></h4></td><td><strong>SEAMLESS CONVERTER SHADER – Instant Tileable Textures</strong></td><td>A hex-based shader that removes tiling artifacts from any texture across all Unity pipelines.</td><td><a href="https://occlusionn.gitbook.io/docs/documentation/seamless-shader/quickstart">https://occlusionn.gitbook.io/docs/documentation/seamless-shader/quickstart</a></td><td><a href="/files/tmsXtv21atXzwIHXcSZS">/files/tmsXtv21atXzwIHXcSZS</a></td></tr></tbody></table>

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th></th><th></th><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><h4><i class="fa-discord">:discord:</i></h4></td><td><strong>Discord community</strong></td><td>Join our Discord community to ask questions, get support, exchange ideas, and connect with other Unity creators in a collaborative and developer-focused environment.</td><td><a href="https://discord.gg/DQwrhkzac6" class="button secondary">Join Discord</a></td><td></td></tr><tr><td><h4><i class="fa-unity">:unity:</i></h4></td><td><strong>Asset Store</strong></td><td>Visit our Unity Asset Store page to discover polished, production-ready tools and visuals designed for creative developers.</td><td><a href="https://assetstore.unity.com/publishers/116468" class="button secondary">Check Store</a></td><td></td></tr></tbody></table>


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