This guide explains what Debug Filter is, how to install it, and how to begin scanning and organizing your project’s debug logs inside the Unity Editor.
Install from Asset Manager
Open Unity → Window → Package Manager → My Assets.
Find Debug Filter → Download → Import.
You’ll see the DebugFilter/ folder in your project.
Want to learn about package manager window? Head to the Unity's Package Manager section to learn more.
⚙️ Optional: Console Toolbar Integration
When you open the Unity Console, you’ll see a Filter button next to the log counters.
Click it to instantly open the Debug Filter panel for contextual filtering.
🔍 Scan & Filter Logs
Automatic Scan
Debug Filter scans all C# scripts when imported or after compilation.
You can manually refresh using the menu:
⋮ → Refresh