Inspector Reference

Main Toolbar

Search Field 🔍 Type keywords to filter by message, script, method, or folder depending on the current Search Mode.

Menu (⋮) Opens the Settings Menu for global operations like refresh, cleanup, and preset handling.

Preset (⚙️) Saves or loads stored Debug Filter presets using Unity’s built-in Preset System.

Help (?) Opens the official documentation site and support links.


Settings Menu (⋮)

Option
Description

Refresh

Manually re-scans all project scripts for new or changed Debug calls.

Auto Refresh

When enabled, re-scans automatically after every script recompilation.

Script Filter

Opens a visibility popup to hide or show selected scripts in the list.

Maximize

Expands Debug Filter to a full editor window view.

Reset Changes

Reverts all modified states and log types back to their defaults.

Delete All Debugs

Permanently removes all Debug.Log, Warning, Error, and Assert calls from every script (Undo supported).

Bug Report

Opens the support page for feedback or issue reporting.

(Image reference — Settings Menu)


Search Menu (🔍)

Section
Options
Description

Search Mode

All / Debug / Script / Method / Folder

Defines what the search text matches against (log content, script name, method name, or folder path).

Log Type

Log / Warning / Error / Assert

Filters the list by log category.

Filter Options

Only True / Only False / Only Changed

Displays only active, inactive, or modified debug lines respectively.

(Image reference — Search Mode / Log Type / Filter Options)


Folder & Script Controls

Control
Description

Folder Toggle

Enables or disables all logs within that folder recursively.

Script Toggle

Controls all logs in a single script.

Method Toggle

Enables/disables logs in one method only.

Log Type Buttons

Right-side color-coded buttons showing counts per log type (Log, Warning, Error). Click to toggle all of one type.


Entry Actions

Action
Description

Left-Click Line Number

Toggles a single debug on/off.

Right-Click Entry

Opens context menu: change type, reset, or delete the debug line.

Middle-Click Script/Folder

Pings the corresponding asset in Project view.


Preset & Persistence

Feature
Description

Preset Menu (⚙️)

Uses Unity’s Preset Selector to apply or save configuration states.

Persistent Storage

Hidden scripts, window layout, and filter preferences are saved using EditorPrefs.

Undo/Redo Safe

All actions are registered through Unity’s Undo system and can be reverted.

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