Inspector Reference

Base Settings
Texture: Base albedo/diffuse texture
Scale: General scale of repeted texture UV
Tiling: Texture repetition
Offset: Global UV translation
Color: Tint
Normal Mapping
Normal: Normal map slot
Strength: Normal intensity
Normal Offset: Adjusts the blend/offset for normal contribution
Seamless Settings
Seamless: Enables the hex logic
Style:
Texture / Both / Debug(UV vs. scale behavior)Focus: Border smoothing between cells
Rotate: Per-cell random rotation
Zoom: Per-cell random scale
Ratio:
Standard / Auto / Free(UV vs. scale behavior)
Triplanar Mode
Horizontal / Vertical / Depth: Axis contributions / quick color balancing
Sphere Mode
Side Line / Side Smoothness: Equator band width & softness
Polar Point / Polar Smoothness: Poles radius & blend strength
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